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693: Hobbies, Puzzle Game Circuit, and Web Monetization News
Manage episode 522097748 series 19036
Show Description
Why do we turkey when there's so many (better) options for meals, how many hobbies do we really need and why can't we do all of them, Clues by Sam difficulties and doing the puzzle game circuit, does Dave like D&D or does Dave like systems, the ongoing web monetization attempts, and Brecht on range group.
Links
- Alton Brown Cooks Food | Episode 1: The Big Bird
- Big Green Egg
- Tobi Workwear
- Clues By Sam
- Stars – Daily Puzzle | Inkwell Games
- Fields – Daily Puzzle | Inkwell Games
- Tiled Words
- 646: Hard Code & Soft Skills – ShopTalk
- Lasers & Feelings by John Harper
- Greetings, Scoundrel | Blades in the Dark RPG
- Monster of the Week – Evil Hat
- Mothership RPG – Tuesday Knight Games
- Pathfinder Roleplaying Game | Paizo
- Baldur's Gate 3 on Steam
- 633: Thomas Steiner on AI in Chrome and the Web – ShopTalk
- Web Monetization is Still Inching Along – Frontend Masters Blog
- Open Letter
- Interledger Foundation
- Web Monetization – Chrome Web Store
- GateHub
- Grid Paper
- utilitybend Blog
Sponsors
tldraw
Have you ever wanted to build an app that works kinda like Miro or Figma, that has a zoomable infinite canvas, that’s multiplayer, and really good, but you also want to build it in React with normal React components on the canvas? Good news! tldraw is the world’s first, best, and only SDK for building infinite canvas apps in React. tldraw takes care of all the canvas complexities — things like the camera, selection logic, and undo redo — so that you can focus on building the features that matter to your users. It’s easy to use with plenty of examples and starter kits, including a kit where you can use AI to create things on the canvas. Get started for free at tldraw.dev/shoptalk, or run npm create tldraw to spin up a starter kit.495 एपिसोडस
Manage episode 522097748 series 19036
Show Description
Why do we turkey when there's so many (better) options for meals, how many hobbies do we really need and why can't we do all of them, Clues by Sam difficulties and doing the puzzle game circuit, does Dave like D&D or does Dave like systems, the ongoing web monetization attempts, and Brecht on range group.
Links
- Alton Brown Cooks Food | Episode 1: The Big Bird
- Big Green Egg
- Tobi Workwear
- Clues By Sam
- Stars – Daily Puzzle | Inkwell Games
- Fields – Daily Puzzle | Inkwell Games
- Tiled Words
- 646: Hard Code & Soft Skills – ShopTalk
- Lasers & Feelings by John Harper
- Greetings, Scoundrel | Blades in the Dark RPG
- Monster of the Week – Evil Hat
- Mothership RPG – Tuesday Knight Games
- Pathfinder Roleplaying Game | Paizo
- Baldur's Gate 3 on Steam
- 633: Thomas Steiner on AI in Chrome and the Web – ShopTalk
- Web Monetization is Still Inching Along – Frontend Masters Blog
- Open Letter
- Interledger Foundation
- Web Monetization – Chrome Web Store
- GateHub
- Grid Paper
- utilitybend Blog
Sponsors
tldraw
Have you ever wanted to build an app that works kinda like Miro or Figma, that has a zoomable infinite canvas, that’s multiplayer, and really good, but you also want to build it in React with normal React components on the canvas? Good news! tldraw is the world’s first, best, and only SDK for building infinite canvas apps in React. tldraw takes care of all the canvas complexities — things like the camera, selection logic, and undo redo — so that you can focus on building the features that matter to your users. It’s easy to use with plenty of examples and starter kits, including a kit where you can use AI to create things on the canvas. Get started for free at tldraw.dev/shoptalk, or run npm create tldraw to spin up a starter kit.495 एपिसोडस
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