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Podcast Archives - Software Engineering Daily द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Podcast Archives - Software Engineering Daily या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal
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Portal 64 with James Lambert

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Manage episode 402332794 series 1418208
Podcast Archives - Software Engineering Daily द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Podcast Archives - Software Engineering Daily या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the “portal gun”, a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James’ YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Portal 64 with James Lambert appeared first on Software Engineering Daily.

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865 एपिसोडस

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iconसाझा करें
 
Manage episode 402332794 series 1418208
Podcast Archives - Software Engineering Daily द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Podcast Archives - Software Engineering Daily या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the “portal gun”, a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James’ YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Portal 64 with James Lambert appeared first on Software Engineering Daily.

  continue reading

865 एपिसोडस

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