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Chris Osborne द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Chris Osborne या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal
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Justice League Injustice for All with AJ Malacarne (Gamma Head Press)

39:25
 
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Manage episode 438766714 series 2438959
Chris Osborne द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Chris Osborne या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Welcome to another episode of Play Comics, where we dive into the pixelated world of superheroes and their digital escapades! This week, we’re strapping on our capes and booting up our Game Boy Advances to tackle Justice League: Injustice for All. Based on the beloved Justice League Unlimited cartoon, this game lets you step into the boots of your favorite heroes, even if the gameplay sometimes feels like it’s stuck in the Phantom Zone.

Joining us for this heroic journey is the illustrious AJ Malacarne from Gamma Head Press. Known for their penchant for the absurd and psychedelic storytelling, AJ brings a unique perspective to our discussion. Will they find the game as thrilling as a battle with Darkseid, or as perplexing as The Riddler’s latest scheme? Tune in to find out!

So grab your Batarang, call in your sidekicks, and prepare for a supercharged episode that promises more twists and turns than a Luthor-led plot. Let’s see if Injustice for All can truly do justice to the Justice League!

Learn such things as:

  • How can you create a show where off screen characters are treated as if they actually exist all the time?
  • How does the platform a game is going on impact the development and design of that game?
  • Which characters really need to show up in new Justice League experiences?
  • And so much more!

You can find AJ on Twitter @AJMalacarne, BlueSky @ajmalacarne, Instagram @aj_malacarne, Threads @aj_malacarne, and of course their newsletter Gamma Head Press.

If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

A big thanks to Chatsunami and Tales from the Backlog for the promos today.

Intro/Outro Music by Backing Track, who might actually be multiple heroes in a trench coat.

Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

Read transcript


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300 एपिसोडस

Artwork
iconसाझा करें
 
Manage episode 438766714 series 2438959
Chris Osborne द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Chris Osborne या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Welcome to another episode of Play Comics, where we dive into the pixelated world of superheroes and their digital escapades! This week, we’re strapping on our capes and booting up our Game Boy Advances to tackle Justice League: Injustice for All. Based on the beloved Justice League Unlimited cartoon, this game lets you step into the boots of your favorite heroes, even if the gameplay sometimes feels like it’s stuck in the Phantom Zone.

Joining us for this heroic journey is the illustrious AJ Malacarne from Gamma Head Press. Known for their penchant for the absurd and psychedelic storytelling, AJ brings a unique perspective to our discussion. Will they find the game as thrilling as a battle with Darkseid, or as perplexing as The Riddler’s latest scheme? Tune in to find out!

So grab your Batarang, call in your sidekicks, and prepare for a supercharged episode that promises more twists and turns than a Luthor-led plot. Let’s see if Injustice for All can truly do justice to the Justice League!

Learn such things as:

  • How can you create a show where off screen characters are treated as if they actually exist all the time?
  • How does the platform a game is going on impact the development and design of that game?
  • Which characters really need to show up in new Justice League experiences?
  • And so much more!

You can find AJ on Twitter @AJMalacarne, BlueSky @ajmalacarne, Instagram @aj_malacarne, Threads @aj_malacarne, and of course their newsletter Gamma Head Press.

If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

A big thanks to Chatsunami and Tales from the Backlog for the promos today.

Intro/Outro Music by Backing Track, who might actually be multiple heroes in a trench coat.

Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

Read transcript


  continue reading

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