Chaotic Oscillation: Understanding the Paradoxical Presence of Video Games in Contemporary Society
MP3•एपिसोड होम
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Committee for the Anthropology of Science, Technology and Computing द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Committee for the Anthropology of Science, Technology and Computing या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal।
This bonus content is a reading from Platypus, the CASTAC Blog. The full post by Iván Flores can be read at https://blog.castac.org/2024/10/chaotic-oscillation-understanding-the-paradoxical-presence-of-video-games-in-contemporary-society/. About the post: Common sense tells us that play and work are opposing categories. However, in our society, we often encounter situations where the boundaries between these two categories become difficult to distinguish. It's common that people earn money from hobbies—activities that common sense typically does not associate with the effort required for any form of work and mostly because they are fun. These include recording oneself dancing on the street, doing product unboxings, or streaming while playing video games. (This episode is available in additional languages on Platypus, The CASTAC Blog.)
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