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Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal
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Book Club: The Beauty of Games by Frank Lantz

1:32:48
 
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Manage episode 431272297 series 2778740
Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

In the first “book club” episode, Andy, Anthony, and Parker talk about The Beauty of Games by Frank Lantz. The book sets out to defend the thesis that games are artistic works (or, more descriptively, “aesthetic works”) worth the same level of appreciation as other art forms and teach sophisticated, systems-thinking. After reading the book, our hosts talk about what they took away from the book and some aspects they were a little more critical of. Thank you to the listeners who joined the book club and send in their own takes!

Cards mentioned in this episode.

Discussed in this episode:

Timestamps

0:00 - Introduction

4:13 - What is a book club, anyway?

5:51 - Summary of The Beauty of Games

9:17 - Do we need to defend the position that games are meaningful?

14:02 - Andy’s Two Main Criticisms of The Beauty of Games

17:07 - Games as an aesthetic experience

21:34 - Gamer Knowledge™️

23:31 - The Reasons for Doubt and Frank’s rebuttal to them

31:36 - Unpacking the conclusion of The Beauty of Games

41:19 - Ought we blame the beneficiaries of inequitable systems?

45:07 - How games crystalize satisfying action, and what satisfying actions does Magic capture?

58:17 - Why do we as Cube designers put so much knowledge between our players and the satisfying experiences Magic offers?

1:06:50 - Listener Submitted Clips

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

232 एपिसोडस

Artwork
iconसाझा करें
 
Manage episode 431272297 series 2778740
Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

In the first “book club” episode, Andy, Anthony, and Parker talk about The Beauty of Games by Frank Lantz. The book sets out to defend the thesis that games are artistic works (or, more descriptively, “aesthetic works”) worth the same level of appreciation as other art forms and teach sophisticated, systems-thinking. After reading the book, our hosts talk about what they took away from the book and some aspects they were a little more critical of. Thank you to the listeners who joined the book club and send in their own takes!

Cards mentioned in this episode.

Discussed in this episode:

Timestamps

0:00 - Introduction

4:13 - What is a book club, anyway?

5:51 - Summary of The Beauty of Games

9:17 - Do we need to defend the position that games are meaningful?

14:02 - Andy’s Two Main Criticisms of The Beauty of Games

17:07 - Games as an aesthetic experience

21:34 - Gamer Knowledge™️

23:31 - The Reasons for Doubt and Frank’s rebuttal to them

31:36 - Unpacking the conclusion of The Beauty of Games

41:19 - Ought we blame the beneficiaries of inequitable systems?

45:07 - How games crystalize satisfying action, and what satisfying actions does Magic capture?

58:17 - Why do we as Cube designers put so much knowledge between our players and the satisfying experiences Magic offers?

1:06:50 - Listener Submitted Clips

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

232 एपिसोडस

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