Artwork

Headless Creator द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Headless Creator या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal
Player FM - पॉडकास्ट ऐप
Player FM ऐप के साथ ऑफ़लाइन जाएं!

E19 | A Conversation about Design for Non-Designers | Kim Calderone

42:08
 
साझा करें
 

Manage episode 312693047 series 3241777
Headless Creator द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Headless Creator या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

In this episode, we have a great conversation all about the language of design with my guest Kim Calderone, a Product Designer at ServiceTitan with a background in User Experience, Design Research and Graphic Design.

*******************************

Questions Asked

*******************************

  • Tell us about your background.
  • Please define design from a UX perspective.
  • For user centered design, is layout or style affected by the user?
  • Is the blueprint more objective versus style being more subjective?
  • How can a company standardize on a single blueprint?
  • Why is it important for developers to understand more about design?
  • How can we bridge the gap in design knowledge between designers and developers?
  • How do you strike the balance between your design and the limitations of code?
  • What should designers know about developers to improve communication?
  • What should developers know about designers to improve communication?
  • Tell us about the designer lifecycle and how it compares to the software development lifecycle.
  • What is a problem statement?
  • Tell us about user research and when that happens?
  • When do you work on the blueprint for the design?
  • Tell us about information architecture and when do you start it?
  • What are wireframes and when do you start that?
  • What is usability testing?
  • What is a prototype?
  • When is style and colors added to a design?
  • When do developers get involved during the design phase, if at all?
  • When should you involve content authors during the design process?
  • What is ideation?
  • What are the tools you use to create prototypes?
  • How do you strike the balance between the amount of time you put into a prototype versus the actual finished product.
  • What are "micro animations"?
  • What kinds of research do designers perform, apart from user research?
  • How do designers use data to guide their designs?
  • What's the difference between User Experience Design, Visual Experience Design and User Interface Design?
  • Should designers be involved in the content modeling phase of a project?
  • How can we bring content modelers and designers together earlier in the project?
  • What is the most important thing people in a team should know about designers?

*******************************

Reference Links

*******************************

  continue reading

31 एपिसोडस

Artwork
iconसाझा करें
 
Manage episode 312693047 series 3241777
Headless Creator द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Headless Creator या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

In this episode, we have a great conversation all about the language of design with my guest Kim Calderone, a Product Designer at ServiceTitan with a background in User Experience, Design Research and Graphic Design.

*******************************

Questions Asked

*******************************

  • Tell us about your background.
  • Please define design from a UX perspective.
  • For user centered design, is layout or style affected by the user?
  • Is the blueprint more objective versus style being more subjective?
  • How can a company standardize on a single blueprint?
  • Why is it important for developers to understand more about design?
  • How can we bridge the gap in design knowledge between designers and developers?
  • How do you strike the balance between your design and the limitations of code?
  • What should designers know about developers to improve communication?
  • What should developers know about designers to improve communication?
  • Tell us about the designer lifecycle and how it compares to the software development lifecycle.
  • What is a problem statement?
  • Tell us about user research and when that happens?
  • When do you work on the blueprint for the design?
  • Tell us about information architecture and when do you start it?
  • What are wireframes and when do you start that?
  • What is usability testing?
  • What is a prototype?
  • When is style and colors added to a design?
  • When do developers get involved during the design phase, if at all?
  • When should you involve content authors during the design process?
  • What is ideation?
  • What are the tools you use to create prototypes?
  • How do you strike the balance between the amount of time you put into a prototype versus the actual finished product.
  • What are "micro animations"?
  • What kinds of research do designers perform, apart from user research?
  • How do designers use data to guide their designs?
  • What's the difference between User Experience Design, Visual Experience Design and User Interface Design?
  • Should designers be involved in the content modeling phase of a project?
  • How can we bring content modelers and designers together earlier in the project?
  • What is the most important thing people in a team should know about designers?

*******************************

Reference Links

*******************************

  continue reading

31 एपिसोडस

सभी एपिसोड

×
 
Loading …

प्लेयर एफएम में आपका स्वागत है!

प्लेयर एफएम वेब को स्कैन कर रहा है उच्च गुणवत्ता वाले पॉडकास्ट आप के आनंद लेंने के लिए अभी। यह सबसे अच्छा पॉडकास्ट एप्प है और यह Android, iPhone और वेब पर काम करता है। उपकरणों में सदस्यता को सिंक करने के लिए साइनअप करें।

 

त्वरित संदर्भ मार्गदर्शिका