123 Why "Sea of Stars" Is So Special
Manage episode 375833997 series 3396603
We both share our early (and glowing) impressions of Sabotage Studio's stylish sophomore selection, "Sea of Stars!" (That's a lot of S's). We discuss the outstanding sprite work, music, prologue tutorial, why the demo did this game a disservice, and the mechanical depth that far exceeds its 16-bit inspirations.
Plus, walkable cities IRL, why Colette needs to return to TotK (someday), and an unexpected interruption...
Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com
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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/
Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/
Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com
Join our Discord community: https://discord.gg/5xz84B9RRJ
Follow and subscribe to Colette:
Follow and subscribe to Matt:
Our theme music is by Azure Flux: https://azureflux.bandcamp.com/
Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/
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