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Remerge द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Remerge या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal
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Alternative ad networks for mobile game marketing - Sylvain Etard (Tilting Point)

22:31
 
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Manage episode 438040789 series 3587809
Remerge द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Remerge या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Getting mobile games in front of new users on Google, Meta, and other large advertising networks has become increasingly challenging, with more competition than ever before and the high-cost impact of seasonality. In this episode, Sylvain Etard, the Senior Gaming Growth Manager for Tilting Point (the leader in free-to-play games), shares how he manages this challenge by working with alternative vendors and channels, such as Demand-Side Platforms (DSPs), CTV, and rewarded ad networks.

Questions Sylvain answered in this episode:

  • What’s your role at Tilting Point?
  • What’s the problem with solely relying on the big players for app growth?
  • How do you solve these UA challenges?
  • Why is CTV the most difficult network to get into?
  • How do you go about onboarding these new networks?
  • How do you measure the LTV of these new channels?
  • What KPIs should we be looking at besides ROAS?
  • What percentage of the budget do you recommend going to the big players versus testing these other networks?
  • How do you stay current with these different strategies?
  • What types of things are you looking for in a new vendor?
  • When do you decide to stop working with a new vendor?

Timestamp:

  • 0:46 Sylvain’s role at Tilting Point
  • 2:01 Challenges of marketing your games on Google and Meta
  • 3:53 Finding new partners to market with
  • 5:00 Marketing your mobile game with CTV
  • 6:11 Getting started with new networks
  • 6:45 Predicting LTV with new channels
  • 8:47 Distributing your marketing budget
  • 9:46 How Sylvain stays up to speed with the latest trends
  • 11:04 Shopping for a new vendor
  • 12:19 Deciding when to stop with a new vendor
  • 13:02 Tips for getting into the mobile game marketing industry
  • 14:00 Challenges with retargeting
  • 16:29 Rewarded platforms
  • 18:15 Cross-promoting games
  • 21:12 What to do in Barcelona

Quotes:

(7:01-7:16) “A good way to do LTV predictions for a game is to look at Day 7, Day 14, depending on your game, and the LTV and retention you have. If you have really good LTV but lower retention than other games, it should be a red flag.”

(11:04-11:20) “What I’m looking for in a new vendor is reliability. Having a lot of LinkedIn messages, we cannot always rely on whatever the vendor says. So the MMP benchmark and MMP index is a good source of reliability because if competitors are spending there, there’s a reason.”

Mentioned in this episode:

  continue reading

196 एपिसोडस

Artwork
iconसाझा करें
 
Manage episode 438040789 series 3587809
Remerge द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Remerge या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal

Getting mobile games in front of new users on Google, Meta, and other large advertising networks has become increasingly challenging, with more competition than ever before and the high-cost impact of seasonality. In this episode, Sylvain Etard, the Senior Gaming Growth Manager for Tilting Point (the leader in free-to-play games), shares how he manages this challenge by working with alternative vendors and channels, such as Demand-Side Platforms (DSPs), CTV, and rewarded ad networks.

Questions Sylvain answered in this episode:

  • What’s your role at Tilting Point?
  • What’s the problem with solely relying on the big players for app growth?
  • How do you solve these UA challenges?
  • Why is CTV the most difficult network to get into?
  • How do you go about onboarding these new networks?
  • How do you measure the LTV of these new channels?
  • What KPIs should we be looking at besides ROAS?
  • What percentage of the budget do you recommend going to the big players versus testing these other networks?
  • How do you stay current with these different strategies?
  • What types of things are you looking for in a new vendor?
  • When do you decide to stop working with a new vendor?

Timestamp:

  • 0:46 Sylvain’s role at Tilting Point
  • 2:01 Challenges of marketing your games on Google and Meta
  • 3:53 Finding new partners to market with
  • 5:00 Marketing your mobile game with CTV
  • 6:11 Getting started with new networks
  • 6:45 Predicting LTV with new channels
  • 8:47 Distributing your marketing budget
  • 9:46 How Sylvain stays up to speed with the latest trends
  • 11:04 Shopping for a new vendor
  • 12:19 Deciding when to stop with a new vendor
  • 13:02 Tips for getting into the mobile game marketing industry
  • 14:00 Challenges with retargeting
  • 16:29 Rewarded platforms
  • 18:15 Cross-promoting games
  • 21:12 What to do in Barcelona

Quotes:

(7:01-7:16) “A good way to do LTV predictions for a game is to look at Day 7, Day 14, depending on your game, and the LTV and retention you have. If you have really good LTV but lower retention than other games, it should be a red flag.”

(11:04-11:20) “What I’m looking for in a new vendor is reliability. Having a lot of LinkedIn messages, we cannot always rely on whatever the vendor says. So the MMP benchmark and MMP index is a good source of reliability because if competitors are spending there, there’s a reason.”

Mentioned in this episode:

  continue reading

196 एपिसोडस

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