Ep. 109: The Core Principles of LiveOps
MP3•एपिसोड होम
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Mike Moran द्वारा - Player FM और हमारे समुदाय द्वारा खोजे गए - कॉपीराइट प्रकाशक द्वारा स्वामित्व में है, Player FM द्वारा नहीं, और ऑडियो सीधे उनके सर्वर से स्ट्रीम किया जाता है। Player FM में अपडेट ट्रैक करने के लिए ‘सदस्यता लें’ बटन दबाएं, या फीड यूआरएल को अन्य डिजिटल ऑडियो फ़ाइल ऐप्स में पेस्ट करें।
On today’s episode we're gonna talk about the great world of LiveOps. Join Oscar Clark as we dive into the three must-haves for games as services: capturing data, configurations, and selling.
- The meaning of Games as a Service from his perspective.
- The difference between LiveOps and Games as a Service.
- The first step to starting a LiveOps campaign.
- Games as a Service and LiveOps as promises to players.
- Tips for capturing data.
- Tools for configuring oversight.
- Principles for selling free-to-play games.
- What does a LiveOps team look like?
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