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Rob Farquhar द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Rob Farquhar या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal।
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The Paid to Play Podcast explicit
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Rob Farquhar द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Rob Farquhar या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal।
The antidote to the "don't give up your day job" blues: Chats with career crazies and freelance fun-makers on how to turn what you love doing into income!
…
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129 एपिसोडस
सभी (नहीं) चलाए गए चिह्नित करें ...
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Rob Farquhar द्वारा प्रदान की गई सामग्री. एपिसोड, ग्राफिक्स और पॉडकास्ट विवरण सहित सभी पॉडकास्ट सामग्री Rob Farquhar या उनके पॉडकास्ट प्लेटफ़ॉर्म पार्टनर द्वारा सीधे अपलोड और प्रदान की जाती है। यदि आपको लगता है कि कोई आपकी अनुमति के बिना आपके कॉपीराइट किए गए कार्य का उपयोग कर रहा है, तो आप यहां बताई गई प्रक्रिया का पालन कर सकते हैं https://hi.player.fm/legal।
The antidote to the "don't give up your day job" blues: Chats with career crazies and freelance fun-makers on how to turn what you love doing into income!
…
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129 एपिसोडस
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The Paid to Play Podcast

1 Chris Birch, Founder and Publisher at Modiphius – Episode 123 1:12:32
1:12:32
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Tabletop Gaming Company Founder and Publisher Chris Birch loves the tabletop gaming scene, from roleplaing games to wargames and boardgames; he grew up on Dungeons & Dragons, Steve Jackson’s Ogre and 15mm historical wargames. He loves it so much that he long harboured a dream of making and publishing games. Five years ago, Chris followed his dream to create and run a game company and founded founded Modiphius . The company used Kickstarter to enable their first project, Achtung! Cthulhu; since then Modiphius has become full-time employment for Chris and around twenty employees. Modiphius has created new games and secure the licenses for some of the biggest franchises around, including Infinity, Fallout, Conan and Star Trek. Join Chris and I for a great chat about headphone-stealing squirrels, what a major convention does to your work schedule, preparing for the tabletop gaming business through the music and fashion industries and making sure you choose projects based on whether you genuinely love them! Chris Birch and Modiphius Official Website of Modiphius Modiphius on Facebook Modiphius on Twitter Modiphius’ Games Achtung! Cthulhu Fallout: Wasteland Warfare Star Trek Adventures Thunderbirds Games, People and Events Cubicle 7 (tabletop game company) David Grant (Wikipedia) Free League Publishing Gen Con The Lord of the Rings – 1981 BBC radio adaptation (Wikipedia) Matt Leacock Mike Pondsmith (Wikipedia) Ogre Starblazer – Space Fiction Adventure in Pictures (Wikipedia)…
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The Paid to Play Podcast

1 Jared A. Sorensen, Roleplaying Game Designer – Episode 122 1:14:53
1:14:53
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पसंद1:14:53
Tabletop roleplaying and digital game designer Jared A. Sorensen has been a mainstay of the indie scene since the turn of the millennium. He’s probably best know for his roleplaying game InSpectres, about busting ghosts while balancing the budget, but he’s worked across projects across the gaming spectrum. Jared is one of my classic guests. I first spoke with him for Episode 8, all the way back in 2012, and I’m glad to have him back on to talk about his latest project, a hardcover compilation of his Parsely series of party games inspired by the text-based computer adventures of the seventies and eighties. As of this posting, the Kickstarter for the Parsely book has finished with over 300% of the requested target! Join us for a chat about nightclubbing spiders, the great screenwriter in the sky, running a game at a planetarium, adjectives and expletives in Australia and the United States and being a travelling mad scientist! Jared Sorensen Jared A. Sorensen’s web site and RPG brand, Memento Mori Jared A. Sorensen on Twitter Jared Sorensen’s chat for Episode 8 Jared’s Games Parsely The Parsely Games Compilation on Kickstarter InSpectres Steve Darlington’s RPGnet review octaNe FreeMarket Friends Luke Crane Sorensen/Crane Vincent Baker Games, Gamers and Gaming Atari 2600 game console (Wikipedia) Burning Wheel and Burning Empires Greg Costikyan The Forge Gen Con Gen Con 50 Retrospective Panels, including “Creative Millennium: RPGs at the turn of the century” with Jared Sorensen, Jonathan Tweet, James Wallis, Vincent Baker and Ron Edwards; hosted by Luke Crane Ghostbusters roleplaying game (Wikipedia) Iello Games King of Tokyo Oceanos The Nerdist Podcast Nintendo Entertainment System (Wikipedia) Paranoia roleplaying game, published by Mongoose Publishing Pendragon, a.k.a. King Arthur Pendragon – Edition 5.1, roleplaying game published by Nocturnal Media Peter Adkison Greg Stafford Wargames West – article on Shut Up, Internet Other Links The Charles Hayden planetarium at the Boston Museum of Science Images sourced from the Memento Mori website .…
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The Paid to Play Podcast

1 Ian Livingstone, Games Workshop and Fighting Fantasy Co-Founder – Episode 121 1:02:17
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Game designer, writer, executive and philanthropist Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded iconic games company Games Workshop in 1975 with Steve Jackson, creating hobby magazine White Dwarf and Warhammer Fantasy Roleplay, which soon after spawned the juggernaut tabletop miniatures games Warhammer Fantasy Battle and Warhammer 40,000 . Ian also co-authored The Warlock of Firetop Mountain, the first interactive book in the Fighting Fantasy series, with Steve Jackson in 1982. Since, the series has sold 20 million copies worldwide. Ian has written 15 titles in the series, including Deathtrap Dungeon and City of Thieves. His new book, The Port of Peril, will be published by Scholastic in August 2017. In 1995 Ian oversaw a merger that created Eidos plc where he served as Executive Chairman until 2002, and later as Creative Director. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider. Ian co-authored the influential Livingstone-Hope Next Gen review published by NESTA in 2011, recommending changes in ICT education policy. He chaired the Next Gen Skills campaign, working with government to introduce the new Computing curriculum in schools in 2014. He is opening Livingstone Academies in 2019 in association with Aspirations Academies Trust, with a curriculum focused on problem-solving and digital creativity. Join us for a chat about saying “no” to partnering with the makers of Dungeons & Dragons, retaining control of your intellectual property, the Twittersphere posing a question Ian has never been asked before and Ian throwing a game mastering gauntlet down at the feet of your humble host! A huge thank you to guest for Episode 111, Neil Rennison of Tin Man Games , who are republishing the Fighting Fantasy series as digital gamebooks for computers, tablets and smartphones, for getting Ian and I in touch! Thanks also to Twitter fans MalcolmGarcia and furious george ☭ for your questions! Ian Livingstone Ian Livingstone on Twitter Official website of Fighting Fantasy The Fighting Fantasy section of Gamebook Adventures, app versions of game-books Fighting Fantasy Legends by Nomad Games Games Workshop Tabletop Gaming Dungeons & Dragons Video Gaming Eidos Interactive (Wikipedia) Tomb Raider (Wikipedia)…
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The Paid to Play Podcast

1 Delaney King, Video Game Artist and Miniatures Maker – Episode 120 1:53:45
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3D character artist Delaney King has worked on a swathe of triple-A video game titles, including Unreal Tournament 2004. She was instrumental in developing the Australian video game design scene by starting professional courses based on her education during trips to the United States. Delaney has also started the brands, King’s Minis and Darkling Games, and is preparing Skulldred, a set of tabletop miniatures gaming rules designed specifically to allow those who have impairments with numerical literacy to enjoy the full competitive experience of miniatures wargaming, for release. If those weren’t enough, Delaney, identifying as queer herself, is a tireless advocate for the LGBTIQ community within the video game industry. Join us for a great chat about the good old days of miniatures gaming, the struggles of unionising in a digital industry, the three main qualities people look for when hiring game designers, the relative densities of hobbits and lava, how hard it can be to ask for help and how you really, really, really need to back your stuff up! Thanks again to my guest for Episode 80, Sim Lauren , for recommending Delaney to me, and my fantastic backers on Patreon (including Sim) for the questions! Delaney King Official Website of Delaney King Delaney King on Twitter King’s Minis Darkling Games Skulldred Enemy Infestation (Metacritic) Tabletop Miniatures Gaming Batman Miniatures Game (Knight Models) Games Workshop Warhammer 40,000 White Dwarf (Wikipedia) Volume 1, Issue 95 (by fan site Chilvers Industries) Eureka Miniatures Hawkmoon Lead Adventure Malifaux (Wyrd Games) Ral Partha Warzone: Resurrection (the Mutant Chronicles wargame) by Prodos Games Tabletop Roleplaying Games Paizo, Inc. Pathfinder Roleplaying Game Song of Blades and Heroes (Ganesha Games) Video Game and 3D Design Academy of Interactive Entertainment Blender 3D Modelling GIMP Maya Modo Shoot ‘Em Up Construction Kit (SEUCK) (Wikipedia) Unreal Engine Unity ZBrush Gender and Gaming 46,XY gonadal dysgenesis (Wikipedia) Delaney’s post on King’s Minis: An open letter to Rick Priestly and John Lambshead GX Australia Proxy Hug Target: Adam Koebel “What Is Gamergate, and Why? An Explainer for Non-Geeks” (Gawker)…
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The Paid to Play Podcast

1 Evgeni Puzankov, Video Game Narrative Designer – Episode 119 1:02:28
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Narrative designer for computer and video games Evgeni Puzankov works as a freelancer in the video game industry from his home base in St. Petersburg in Russia. After working as an employee doing scripting and production for video games and becoming a lead narrative designer on Suricate Games’ title Panoptes, Evgeni went full-time as a freelancer in October 2016. Since, he’s crafted narratives for the Steam Greenlight game The Long Reach and a few more games yet to be announced. Evgeni Puzankov Evgeni Puzankov on Twitter Evgeni’s Games Depths of Betrayal The Long Reach Panoptes Phantom Trigger Evgeni’s Favourite Games Darkwing Duck (Wikipedia) Darkwing Duck Video Game (Nintendo) (Wikipedia) Video Game Design Source Engine (Valve) Unity Unreal Engine…
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The Paid to Play Podcast

1 Fon Davis, Movie Model Maker – Episode 118 1:18:16
1:18:16
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पसंद1:18:16
Miniature model maker Fon Davis has worked on over thirty feature films across a two decade career. He’s an alumnus of the Industrial Light and Magic Model Shop and Disney, having produced concept art and made models for Starship Troopers, Galaxy Quest, The Nightmare Before Christmas and Coraline. Recently, he’s worked on Interstellar, Guardians of the Galaxy and Neill Blomkamp’s Elysium. Fon founded his own design and fabrication studio, Fonco Creative, in 1997 in San Francisco, and after setting up shop in the premises of Vanaheim Studios in Los Angeles, he bought the whole 16,000 square foot facility out at the end of first quarter 2017, renaming it Fonco Studios. Join us for a fantastic chat about the importance of a portfolio in the special effects industry (and why Fon didn’t wind up needing one when he interviewed at ILM), the possibilities of virtual reality in entertainment, how special effects folks insert themselves into the movies they work on and the questions from the show’s Patreon backers! Thanks again to my guest for episode 86, Lauren Matesic of Castle Corsetry , for getting Fon on the show, and thanks to Patreon backer Matt Dawson for your questions for Fon! Fon Davis, Fonco Creative and Fonco Studios Fon Davis on Facebook Fon Davis on Instagram Fon Davis on Twitter Fonco Studios / Fonco Creative Fonco Creative on Facebook Fonco Studios on Facebook Movies Coraline Galaxy Quest (Wikipedia) James and the Giant Peach (Wikipedia) The Nightmare Before Christmas (Wikipedia) Starship Troopers (Wikipedia) Fon’s Projects and Loves Kaiju movies (Wikipedia) MORAV Movie and Effects Companies Colossal Pictures (Wikipedia) Henry Selick (Wikipedia) Disney Industrial Light and Magic Mark Anderson (IMDb) Lucasfilm Stan Winston School of Character Arts Tippett Studio (Wikipedia) Television BattleBots Other Projects Hyper-Reality MegaBots…
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The Paid to Play Podcast

1 David O. Steele, A Quest for Magic and Steele – Episode 117 57:48
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Voice actor, narrator and RPG actual play podcast Host David O. Steele is one of the crew of the podcast, A Quest for Magic and Steele. In each episode, David and five others create a tale of sword and sorcery, elves and dwarves, using the fifth edition of the Dungeons and Dragons RPG rules. They get paid to play via a Patreon page created in December 2016. I’ve been catching up on A Quest For Magic And Steele for the past few months and it’s always fun listening to David portray his character, Gnu Gnu, a gnome bard with a mouth quite big enough to fit both his feet in, which he does regularly and gleeflully. Join us for a chat about approaching Patreon as a podcaster, David’s next projects, the joy of discovering roleplaying games through your children and repurposing content for Patreon! David O. Steele Steele Empire Steele Empire on Facebook David O. Steele on Twitter A Quest for Magic and Steele A Quest for Magic and Steele A Quest for Magic and Steele on Patreon Tabletop Roleplaying Games Dungeons & Dragons Podcasts and Resources Critical Hit Podcasting Resources Dave Jackson – School of Podcasting Voice Resources Voice123.com…
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The Paid to Play Podcast

1 Saffron Bryant, Self-Published Science Fiction and Fantasy Author – Episode 116 39:43
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पसंद39:43
Australian science fiction and fantasy author Saffron Bryant has been writing since she could first hold a pencil but only started getting serious in 2011. Saffron’s first book, The Fallen Star, was released in 2012 after Saffron was forced to take leave from her studies in biomedical science at uni while recovering from surgery to remove a brain tumour. Now, at the age of twenty-six, Saffron has fifteen novels available for sale on Amazon, a degree in Biomedical Science (with honours) and has just finished her PhD in chemistry at the University of Sydney. As of last year Saffron earned enough royalties to pay all her bills. In her spare time, Saffron is a huge fan of multiple fandoms, including The Lord of the Rings, Doctor Who, Game of Thrones and Stephen King (especially The Dark Tower ). She also plays Massively Multiplayer Online RPGs and even tabletop ones like Dungeons & Dragons. Join Saffron and I as we get back together (after our chat for Episode 16 ) for a great chat about the first fiction you write, how writing is the perfect cure for the boredom of convalescence and the process of screening editors – not to mention a geek-out about Doctor Who! Saffron Bryant Official website of Saffron Bryant Saffron Bryant’s author page on Amazon Self-Publishing Tools BookBub Science Fiction and Fantasy Black Mirror (Netflix) Doctor Who Game of Thrones The Lord of the Rings (movies) Patrick Rothfuss, author of The Name of the Wind and The Wise Man’s Fear Stephen King, author of The Dark Tower series and many more Supernatural Games Dungeons & Dragons (tabletop roleplaying game) The Legend of Drizzt (board game) The Lord of the Rings Online (massively multiplayer online roleplaying game) Pathfinder (tabletop roleplaying game)…
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The Paid to Play Podcast

1 State of Play: Thank You for 1,000+ Downloads in April! 18:04
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An audio AND video thank-you from your humble host to all the wonderful folks who made April an unexpectedly massive month – even with the schedule change from weekly to fortnightly!
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The Paid to Play Podcast

1 Dean Rankine, Writer and Artist on The Simpsons Comic Books – Episode 115 51:27
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Australian comic artist and writer Dean Rankine has contributed work to the Dark Horse Comics title Hellboy, the classic UK kids’ comics Beano and Dandy, and the Australian MAD Magazine, but he is best known for his work on the official comic books of the animated mega-hit TV series, The Simpsons, published by Bongo Comics. You can often find him at Australian pop culture conventions creating commissioned “Simpsonised” portraits of con-goers. Dean has also created his own title, the twisted comic book Itty Bitty Bunnies in Rainbow Pixie Candy Land, published by Action Lab. Join us for a chat about setting goals for publishing your comic, showing your kids how to follow a creative path and moving from comics to storyboarding! Dean Rankine Dean Rankine on Facebook Bongo Comics, publishers of The Simpsons comics Itty Bitty Bunnies in Rainbow Pixie Candy Land (Facebook) Inspirations Adventure Time! The Regular Show SpongeBob Squarepants Comic Books Writers and Artists Gary Chaloner Jhonen Vasquez Comic Book Titles Beano The Dandy (Wikipedia) Johnny the Homicidal Maniac (Wikipedia) Australian MAD Magazine (MADtrash.com website) Comic Book Labels Action Lab Comics SLG Publishing (Slave Labor Graphics) Featured image provided by Dean Rankine…
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The Paid to Play Podcast

1 Ryan Schapals, Head Minion at Hyper RPG – Episode 114 58:28
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पसंद58:28
Ryan Schapals, chief minion of the Twitch channel Hyper RPG, talks livestreaming roleplaying games and writing for Open Legend!
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The Paid to Play Podcast

1 State of Play April 2017: Going Fortnightly and GMPreneurship 16:33
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पसंद16:33
An announcement of a schedule change for the Podcast and the reason behind it - making more time to explore GMpreneurship!
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The Paid to Play Podcast

1 Mariah Avix, 600 Second Saga – Episode 113 1:11:17
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पसंद1:11:17
Podcaster, voice talent and author Mariah Avix is the creator of the podcast, 600 Second Saga; a space for developing authors to explore the realms of science fiction and fantasy in 10 minutes or less every week. On March 20th, 2017, Mariah celebrated the first anniversary of 600 Second Saga, having released an episode a week for the last fifty-two weeks! After a short break, the show will return for its second season on April 5th! Mariah also narrates audiobooks and writes magical tales of how technology will change our world, and technologically laced tales of magic that probably isn’t real. Join us for a great chat about The Hitchhiker's Guide to the Galaxy, the division of trust between writer and reader, how current references can become future Easter eggs, getting to the meat of the story in 1,000 words, the benefits of pre-planning your podcast and working diversity into your freelance portfolio - and keep listening after the chat wraps for one of Mariah's flash fiction works, "An Axe"! Mariah Avix 600 Second Saga Slippery Fish An Ill-fated Scarf Mariah Avix on Twitter Science Fiction The Hitchhiker's Guide to the Galaxy (Wikipedia) Podcasts Far Fetched Fables Starship Sofa Audiobooks ACX - Audiobook Creation Exchange…
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The Paid to Play Podcast

1 S.R. Ringuette, Webcomic Writer and Artist – Episode 112 1:00:43
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पसंद1:00:43
S.R. Ringuette is author/illustrator/cartoonist and educator who, from his hometown of Calgary, Alberta, attempts to use creativity as a secret staircase to subvert traditional employment. His lifelong love of cartooning turned into making comics as an adult and eventually teaching kids and teens to do the same. Sebastien has created a comic series, The Aversion Bureau, that has become two collections and even a pair of novels. He also created the web comic Gamer Roommates and in November 2016 launched a new web comic, It Has Pictures! Since then, Sebastien has been posting new witty art based on whatever takes his fancy and doing freelance design work for web series, podcasts and friends in between. Join us for a great chat about the perfect storm of arrogance and ignorance, the importance of loving your own work, knowing when to step away from the things you love doing and how nothing matters more than the personal touch! I must thank my guest for Episode 77, Teri Litorco, for recommending Sebastien! S. R. Ringuette Official site It Has Pictures! The Aversion Bureau Gamer Roommates Exploding Wumpus S. R. Ringuette on Facebook S. R. Ringuette on Twitter Inspirations Calvin and Hobbes (Wikipedia) Penny Arcade Starslip by Kris Straub (Sebastien's favourite web comic artist) Computer and Video Games Castle Crashers Conventions Calgary Comic and Entertainment Expo…
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The Paid to Play Podcast

1 Neil Rennison, Tin Man Games – Episode 111 1:01:49
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पसंद1:01:49
Game director, producer, writer and designer Neil Rennison is the original founder of Tin Man Games, a company that brings the Fighting Fantasy gamebooks of Eighties childhoods back to life as apps. Neil has worked in the computer and video games industry for over fifteen years. He's been involved in over fifty published games including such high profile titles as the Need For Speed series, Nascar series, The Sims series and the Tiger Woods Golf series for a variety of platforms including iPhone, DS, PSP, and Wii. Neil has had a number of articles published in 3D World magazine & PC Format, has dabbled in university lecturing, is an adjudicator for government funding in games, and has given talks at various gaming conventions and gatherings of the International Game Developers Association. Listen in for a great chat about the snowball effect, going freelance in the video game industry, being asked by the superstar in your business to adapt one of his works and that odd sensation of, "I could be perfectly happy staying where I am now - but..." I have to thank my guest for Episode 11, Gavin Lucan, for hipping me to Tin Man Games via Twitter and, of course, Neil for coming on the show! Neil Rennison, Tin Man Games Tin Man Games The Siege of the Necromancer Miss Fisher and the Deathly Maze Fighting Fantasy Gamebooks Official website of Fighting Fantasy Jonathan Green Video Games and Companies Razorworks (Wikipedia) Total Immersion Racing (Wikipedia) The Sims Conventions Penny Arcade Expo Graphic Design Software 3D Studio Max Maya…
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